1/8/2024 0 Comments Zombie hunter review![]() School Girl/Zombie Hunter, by contrast, was made by the people behind games like Drive Girls, Onechanbara, and Senran Kagurua, all of which exist primarily to show how far jiggle physics gaming technology has come. First, Lollipop Chainsaw was written by James Gunn and created by Suda51, which means that there was some pretty impressive talent behind it. “But,” I hear you say, “what about Lollipop Chainsaw? That game sounded trashy, but it was actually surprisingly smart!” And while that’s a fair point, it overlooks a few key factors. Really, if you were expecting a game called “School Girl/Zombie Hunter” to be anything but schlocky, B-movie-level trash, then that’s on you. School Girl/Zombie Hunter is an incredibly stupid game. That promises great things for the next issue but leaves this one feeling incomplete.Brace yourselves: I have some shocking information to impart. The most enticing piece of the plot is the decision our characters make at the end of the issue. This is an issue that would have greatly benefited from a double-sized first issue, or maybe a story that picks up in the middle and flashes back to these pertinent bits. But there’s also a genuine lack of progress after the setup. Sure, we get some terrific character introductions, world building and art. Ultimately, it doesn’t feel like the story itself ever actually gets started. But that isn’t just a cute way of saying that this issue is great. ![]() Marvel Zombies #1 does so much right, that the biggest fault is that there isn’t more of it. Bright colors are lively, but the background of a place like The Deadlands is also appropriately muted when necessary. D’Armata has a similarly simple style to his colors that works so well with Walker’s own style. And that’s in no small part due to Frank D’Armata’s coloring. This project is right up there with his best work. Walker has been a strong artist for Marvel in the past, doing great work on Thunderbolts and the recent Avengers Arena. The Juggernaut zombie is a design that will be seared into your brain. Plus, he has a brilliant flair for the grotesque in his zombies. Everything you need to know about a given scene is expressed in a character’s face. The issue could be completely devoid of any of Spurrier’s fun word balloons, and the story would come across just as well. The character designs excel in their simplicity. Their relationship also succeeds because of Kev Walker’s excellent art. The two characters play so well off of each other that you can’t help but fall for the pair. This is another relationship that could feel played out, but succeeds largely from Spurrier’s pure force of will. Survival is impossible, but she still has to try - both for herself and the young amnesiac boy that she is now taking care of. Elsa is unwillingly transported into the middle of The Deadlands, an area of Battleworld filled with the creepiest and deadliest of Marvel’s monsters. It’s a backstory that is a bit clichéd at this point, a father who excessively and cruelly pushes his child at a young age, but the dialogue of Ulysses in these flashbacks is so sharp that it keeps the scene engaging the whole time. She’s immediately compelling from her attitude and sympathetic from her backstory. ![]() Those traits emanate from her in the form of some terrifically scripted dry humor. Her father’s teachings have made her nearly unkillable, but also cold-hearted. The issue primarily focuses on Elsa Bloodstone - the cheeky, badass daughter of Ulysses Bloodstone, “the greatest monster hunter who ever lived”.
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